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SFSE :: SAN FIERRO STUNT EVOLUTION
Suggestions
Achievement System Overhaul [repost from #suggestions on SFSE discord and some visual examples]
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<blockquote data-quote="scheel" data-source="post: 19949" data-attributes="member: 78"><p>Personally I wouldn't mind the mess at all. Looking back on a period of SFSE where everybody had a month's worth of VIP, everybody had labels back then and it wasn't really a problem. In my opinion it wouldn't really take too long until players got used to achievement labels being a thing.</p><p></p><p>If it's really that much of an annoyance then I propose having a way to <strong>only show _______ difficulty achievements and above </strong>in <strong>/settings </strong>for the people who do not want to see too much of them.</p><p></p><p>I disagree on making x level of achievements not "wearable" into a mandatory feature however. We want players to get interested not only on the harder achievements, but also on the easier ones for the sake of having more choices.</p><p></p><p>Let's say <em>player A </em>didn't actually want really hard achievements to wear but only the ones he thought "sounded cool". A system that prevents players from doing so because it was an easy achievement wouldn't let this happen.</p></blockquote><p></p>
[QUOTE="scheel, post: 19949, member: 78"] Personally I wouldn't mind the mess at all. Looking back on a period of SFSE where everybody had a month's worth of VIP, everybody had labels back then and it wasn't really a problem. In my opinion it wouldn't really take too long until players got used to achievement labels being a thing. If it's really that much of an annoyance then I propose having a way to [B]only show _______ difficulty achievements and above [/B]in [B]/settings [/B]for the people who do not want to see too much of them. I disagree on making x level of achievements not "wearable" into a mandatory feature however. We want players to get interested not only on the harder achievements, but also on the easier ones for the sake of having more choices. Let's say [I]player A [/I]didn't actually want really hard achievements to wear but only the ones he thought "sounded cool". A system that prevents players from doing so because it was an easy achievement wouldn't let this happen. [/QUOTE]
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SFSE :: SAN FIERRO STUNT EVOLUTION
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Achievement System Overhaul [repost from #suggestions on SFSE discord and some visual examples]
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