Community management
I think we should appoint community management. This means appointing a council for swar, dm and races. Those people get the final say in whatever happens in those communities. Regarding new races, new stunts and possibly new maps for /dm. I think this is a key opportunity to involve the regular players and kinda reward them by giving them some recognition for everything they do within the communities.
"/nearswar"
I mentioned this to BloodR1ng and BloodR1ng said it was a good idea, this means it is a good idea. The point of the command is for it to show stunts in the nearby surrounding. So you don't have to rely on the names that were given to the swars to find if it's a good swar or to see for potential duplicates if new swars are suggested.
Auto tune upgrade
Auto tune currently ignores a few vehicles. Cheetah is one i was made aware of while racing. I think auto tune should automatically tune all cars that are possible to be modified with spoilers etc. An additional concept we could consider was having auto tune automatically apply /hyd to vehicles that commonly used it if this was toggled. Infernus, Turismo, Cheetah, Bullet, Banshee just to name the most common vehicles that use /hyd.
Semi regular /race clearing
Races are currently barely cleared. They are mainly only cleared if people hacked a record. I think we could implement 'seasons' for race periods and reward consistent top racers with some sort of in game reward that has yet to be discussed. Again, another great way to reward consistent players.
Store /s in /swar after spectating
When in /swar and you are asked to spectate someone, your /s will be cleared upon reentering the /swar world. I think it'd be great if the /s used in /swar, would be great if it could be stored in /swar. I assume this is cleared to prevent extreme cheesing from the freeroam world. But it's SUPER annoying to resave position each time.
/swar anti-cheese by Aut0psia
User Aut0psia had a fantastic idea to prevent cheesing in /swar. The idea was to create a secondary checkpoint the user had to go through in order for the /swar landing to be counted. This would prevent cheesing in 99% of the cases. Now I wanted to add on to this that we already have a secondary marker, being the arrow. Maybe we can turn that into the secondary checkpoint. Great idea by Aut0psia, and I would LOVE for this to be implemented. We'll have to make sure the /swar stunts aren't stupidly difficult however.
Multiple /swar arrows
Many people were confused by the /swar with the name "SF Rooftops 8". This is an 'upgrade' of an existing similarly named swar. The 'upgrade' consist of a secondary bump on what would be the landing in the aforementioned swar. Quite a lot of people were unsure of what was expected, so adding a secondary arrow on the roof would probably clear up a lot of confusion. Just one of the examples I found. Added a picture for clarification.
I think we should appoint community management. This means appointing a council for swar, dm and races. Those people get the final say in whatever happens in those communities. Regarding new races, new stunts and possibly new maps for /dm. I think this is a key opportunity to involve the regular players and kinda reward them by giving them some recognition for everything they do within the communities.
"/nearswar"
I mentioned this to BloodR1ng and BloodR1ng said it was a good idea, this means it is a good idea. The point of the command is for it to show stunts in the nearby surrounding. So you don't have to rely on the names that were given to the swars to find if it's a good swar or to see for potential duplicates if new swars are suggested.
Auto tune upgrade
Auto tune currently ignores a few vehicles. Cheetah is one i was made aware of while racing. I think auto tune should automatically tune all cars that are possible to be modified with spoilers etc. An additional concept we could consider was having auto tune automatically apply /hyd to vehicles that commonly used it if this was toggled. Infernus, Turismo, Cheetah, Bullet, Banshee just to name the most common vehicles that use /hyd.
Semi regular /race clearing
Races are currently barely cleared. They are mainly only cleared if people hacked a record. I think we could implement 'seasons' for race periods and reward consistent top racers with some sort of in game reward that has yet to be discussed. Again, another great way to reward consistent players.
Store /s in /swar after spectating
When in /swar and you are asked to spectate someone, your /s will be cleared upon reentering the /swar world. I think it'd be great if the /s used in /swar, would be great if it could be stored in /swar. I assume this is cleared to prevent extreme cheesing from the freeroam world. But it's SUPER annoying to resave position each time.
/swar anti-cheese by Aut0psia
User Aut0psia had a fantastic idea to prevent cheesing in /swar. The idea was to create a secondary checkpoint the user had to go through in order for the /swar landing to be counted. This would prevent cheesing in 99% of the cases. Now I wanted to add on to this that we already have a secondary marker, being the arrow. Maybe we can turn that into the secondary checkpoint. Great idea by Aut0psia, and I would LOVE for this to be implemented. We'll have to make sure the /swar stunts aren't stupidly difficult however.
Multiple /swar arrows
Many people were confused by the /swar with the name "SF Rooftops 8". This is an 'upgrade' of an existing similarly named swar. The 'upgrade' consist of a secondary bump on what would be the landing in the aforementioned swar. Quite a lot of people were unsure of what was expected, so adding a secondary arrow on the roof would probably clear up a lot of confusion. Just one of the examples I found. Added a picture for clarification.
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