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SFSE :: SAN FIERRO STUNT EVOLUTION
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Teaming in public deathmatches (server rules)
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<blockquote data-quote="nessie" data-source="post: 17422" data-attributes="member: 117"><p>I already get the point here, but the question is why not? If you someday create a clan or gang with your friends and you aren't willing to kill them but the rule is forcing you to kill them and break your friendship with them for ruining their K/D ratio or whatever, your friends/members will end up spamming you in the gang-chat why you are 'focusing' on them or killing them first if you know what I mean. Not trying to force anyone to vote positive, not trying to make you change your opinion, and not trying remove the teaming rule for MOB's advantage, so please try to keep that away. </p><p></p><p></p><p>It would be unfair for newer players that's true, but if you think about the feeling gangs/clans are having you will know the point of this. Like do you want for example, to kill your gang-member? Every single gang used to team up in deathmatches until the teaming rule suddenly got added again and every gang mostly felt unhyped to do turfwars to feel the teamwork for example (that's what happened with me). When are we going to feel the teamwork again without a rule forcing us to rage on eachother in gang-chat? How long is this going to last, we learnt the lesson?</p></blockquote><p></p>
[QUOTE="nessie, post: 17422, member: 117"] I already get the point here, but the question is why not? If you someday create a clan or gang with your friends and you aren't willing to kill them but the rule is forcing you to kill them and break your friendship with them for ruining their K/D ratio or whatever, your friends/members will end up spamming you in the gang-chat why you are 'focusing' on them or killing them first if you know what I mean. Not trying to force anyone to vote positive, not trying to make you change your opinion, and not trying remove the teaming rule for MOB's advantage, so please try to keep that away. It would be unfair for newer players that's true, but if you think about the feeling gangs/clans are having you will know the point of this. Like do you want for example, to kill your gang-member? Every single gang used to team up in deathmatches until the teaming rule suddenly got added again and every gang mostly felt unhyped to do turfwars to feel the teamwork for example (that's what happened with me). When are we going to feel the teamwork again without a rule forcing us to rage on eachother in gang-chat? How long is this going to last, we learnt the lesson? [/QUOTE]
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Teaming in public deathmatches (server rules)
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