2 small bugs

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Sulps

Goldpot Hunter of the Year | 2019 & 2022
VIP
Description (in few words): When previewing a race in /racebuild, only the next checkpoint is shown

What is happening? Please try to be as detailed as possible: When you race an actual race, the next 2 checkpoints are always shown. When you're in /racebuild, only 1 checkpoint is shown. Technically, this might not be a bug, but instead a feature that hasn't been implemented although it obviously should.

Steps to replicate (if possible): Enter /racebuild. Load a race or submission. Preview race.

Additional information that may be useful (include screenshots or videos here):

v999FQQ.png




Description (in few words): /getcolor skips some of the hex code

What is happening? Please try to be as detailed as possible: /getcolor works as expected except for the hexadecimal color code. If the player's name color has 0 in the red channel or 0 in both the red and green channels (see dark blue color below), the hexadecimal code begins with 0's. These 0's are omitted by /getcolor. For example, my blue color should be written as 0066FF. However, it's shown as 66FF. If only the red channel has a non-zero value, the following 0's are correctly shown (see brown color below).

Steps to replicate (if possible): Change your name color to one where red is 0. Enter /getcolor.

Additional information that may be useful (include screenshots or videos here):

JyvZDRK.png


Desired Reward (see here): Minor
 

cawfee

Well-Known Member
1.) Indeed, quite the oversight :D. I've implemented this functionality to race previewing.
2.) Nice find. This has been fixed.

Thanks; these changes will be applied in the next update :).
 
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