Leaving the zone during capturing

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SimpleX

Former Staff
I am not sure if I should post this here or in "Bug Reports" section because this is clearly not supposed to be like this. I will straight get to the point, earlier today I started capturing a turf of MOBs, a guy showed up, killed me just once and then left the zone for good. And it was counted as he "defended" their turf. With the last update retreating a turf war will cost 3 GS (at least that's what I thought would happen) but this is obviously one sided and needs to be fixed.
 

Shaan

Member of the Year | 2020
Server Staff
+1
The players in turf war should not be able to go out of the zone and if they want to exit they can simply use /leave or /exit
 

cawfee

Well-Known Member
This befits the bug reports board, indeed.

I have corrected the problem with retreating as reported. In addition, I have fixed a case where turf wars might not end properly, which was found in conjunction with fixing this issue.

Thanks! :)
 
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