Alcor
Member
Introduction:
quests online, will enable the players who type (e.g.: - “/quest “) command to do missions or tasks online.
“/dquest” refers to a daily task and “/wquest” refers to a weekly task.
Objective:
- Decrease the percentage of players leaving the server (new players getting bored).
- Earning money and gaining score.
- More fun and interaction between in-game players (challenges).
- Enjoyable for all players.
- Increase number of online players (weekly and daily tasks).
Idea:
For “/quest” command: A player can enable it at any time.
When a random player in SEFSE server type “/quest”, a “/questmode is on” will appear in middle of the screen, as the “/godmode is on” appears when you type “/god”. Then that player will get to complete 5 tasks within 1 hour, tasks will appear on the players chat history, it is only visible for that player who typed “/quest”. (e.g.: - “Task1: Kill 2 players greater than 5000 score, win “2” /derby match’s and win “5” /fallout match’s. You got 1 Hour to finish all tasks!”).
Then task 2 will appear on his chat history after finishing Task1, and so on…
Also, a countdown will appear on the middle top of his screen (Time left for finishing all tasks).
If he didn’t finish the 5 tasks within 1 hour, he won’t get any rewards.
Finishing the 5 tasks within 1 hour will grant the player to earn his reward which is 30,000$ in-game money and 30 score.
Tasks is not compulsory being only from minigames etc.., it can be a brand-new mission created by us or an old mission from the story mode.
e.g.:
Task 1: Kill 2 players greater than 5,000 score, win 2 derby match’s and win 5 /fallout match’s.
Task 2: Run more than 2 KM, kill 5 players using sniper and jump from 1000ft height.
Task 3: brand-new mission.
Task 4: brand-new mission.
Task 5: Story mission.
Note: I’m still thinking on what is the best suitable mission from story mode that we can implement here.
For “/dquest” command (daily task): A player can enable it daily, for example: (every day the reset will be at 1:00PM of SEFSE server time), by typing “/dquest” a player will get to finish 1 random task to get his daily reward.
For “/wquest” command (weekly task): A player can enable it weekly, for example: (every week the reset will be on Tuesday at 1:00PM of SEFSE server time), by typing “/wquest” a player will get to finish 1 random task to get his weekly reward.
You can see how many times you did the daily or weekly tasks from the leaderboard.
Leaderboard:
Daily: “/dquests”
Weekly: “/wquests”
Difficulty of Task:
Daily: Medium (Normal).
Weekly: Heroic (Hard).
Rewards:
Daily: Money-5,000$, Score-10.
Weekly: Money-50,000$, Score-50.
Solutions to avoid players farming “/quest” idea.
Increase number of tasks and decrease the amount of money earned and score gained etc.
Or
Increase difficulty of the 5 tasks by editing the 5 tasks.
I know some people will straight away say “it’s a freeroam server so you can’t have anything else”. Yes, it’s a freeroam server but also, I believe we don’t want players to think all the time that its solely a freeroam server and nothing more.
Vote:
+1, Agree, Have the same opinion about something; concur. (Accept)
-1, Disagree, to not have the same opinion, idea, etc. (Do not accept)
Neutral, not supporting or helping either side in a conflict, disagreement, etc.
I believe tasks can be much more interesting and enjoyable specially the weekly and daily ones, so if anyone got some brand-new tasks to add or a simple mission idea, please don’t hesitate and share it here ya!
Contributions are greatly appreciated.
Credits :
Faker - He wrote the whole thread.