27 March 2018
* Introducing the long awaited Cops and Robbers minigame:
Description:
Cops and robbers is a minigame in which robbers commit crimes (typically robbing) and cops are responsible for
bringing them to justice. It is set in San Fierro where many businesses are located. Cops have a base in the SF Police Department
building and robbers have a base in Chinatown.
Cops should seek to
/arrest (or key Y) criminals they encounter. Once a criminal is arrested, the arresting officer will need to
transport the criminal to the police station for them to serve jail time (directions shown in-game). The most wanted robbers can
be seen through
/wanted.
Robbers should seek to find businesses to rob by exploring the area. Once inside of a business, robbers may
/rob the business for cash.
Police will be notified of this and will likely pursue. If a robber is arrested and brought to jail, they will need to serve time for their crimes.
However, imprisoned robbers may
/escape, or
/bribe the officer who arrested them, or receive a
/bail from a fellow team-mate.
Other information:
Refill stations (located at gas stations around SF) offer NOS, refueling, and vehicle repairs for a price.
Weapons can be purchased at the local Ammunation or through a weapons dealer indicated on your map. Weapons may also be acquired
from killing (players will drop the weapons they're holding when killed).
Vehicles are spread plentifully around San Fierro but they can otherwise be purchased at Otto's or Wang's.
The hospital is available to treat injuries at any time for a cost.
For more information, join
/cnr and view
/cnrhelp!
Other changes
* Smarter safe zones. Spawn killing is still entirely protected against, and weapons are allowed in them (or anywhere) if godmode is disabled.
* Weapon sets (/weaponset) can now be modified on the fly in permitting deathmatches (e.g, Battlefield, DMIsland, War).
* Gang ranks can now contain spaces. Example: 'Senior Advisor'
* New two duel arenas (a warehouse, and the LVPD) to accommodate duelers with lower FPS.
* Spectators will now be returned to the location at which they started spectating when finished (/specoff).
* Improved the derby vehicle lineup - fewer slow vehicles and more fast ones.
Map updates (thanks to @NoType)
* Renewed Jizzy's stuntpark (/sf)!
* New DMIsland map (click
here to see a behind the scenes look of its construction!)
* New rainbow road challenge (/rr)!